Special rules do not stack unless specified to do so. Scaly skin has no such rule, so casting that spell on something with a 5+ scaly skin save...
The skink priests add nothing to the skirmishers except giving up victory points. Anything in the HE book more expensive than an Eagle will crush...
And as I've said repeatedly, Hide of the Coldones is a terrible item. Armour of Destiny plus Dawnstone is cheaper and better. I disagree with...
If you aren't going to load up a fighting hero, don't take him. That second scar-vet particularly is not worth his cost. The first is a bit...
I would not bring an Oldblood. Bring a maxed out Slann for magic, and make use of the HE Banner of Sorcery to really load up. Ethereal, extra...
How much experience do you have with Lore of Light? In my experience, I would rather have 2 Saurus units instead of 3, because then they and the...
Why? He should never cast a spell with a Slann on the table.
Salamanders are pretty much useless against a Hydra - one hit that wounds on a 6, and that only does 1 wound. I think 2x5 chameleons is strictly...
If you are going to bring a Slann, I would get rid of the priest entirely. You can make the Slann slightly better (scroll or plaque of tepok) by...
Easy. 1) Extra Power Dice. Absolutely the best. 2) Discard 6s on enemy wizard. Only one that comes close for top spot. Now it gets more...
I don't think Hide of the Cold Ones is remotely worthwhile. Armour of Destiny plus Dawnstone costs less and is better. I don't think warrior...
My enemy can field anything. Last game I know of he went for a big orc block (probably savages, but I'm not sure), fanatic delivery night...
Not that hard. 20 crossbows, move, single shot, 3+ hits, 2 dead chameleons, panic test. If they don't have to move (and deployment should keep...
Another game in my ongoing league. Last 1800 point battle can be found here. The league rules that matter are war machines dealing D3 wounds max,...
That is an awful small army for 3500 points. If you had more models, I would lose the skink chief and one or two priests. But since that is...
The nastiest things the DE can field is the unkillable Dreadlord, usually on a pegasus. Typically a 1+ or 2+ armour save and effectively a 2+...
Handlers don't exist, so they cannot be "in a rear rank".
The 8th edition rules do mean skirmishers go in a block, like every thing else, just with some vaguely defined spacing. Movement trays work well,...
I would not take Diadem of Power. You need your Slann casting, and maxing the extra dice, not saving dice for defense. If you want more defense,...
That is my feeling. Skirmishers are so much more mobile. And they can do other things, while 10 ranked skinks are nothing else.