Much needed boost for Saurus? Why would one of the best infantry in the game need a boost? And Caneghem is right, it is clarified that spears...
That spell is Second Sign of Amul, Portant of far rerolls 1's for a single unit. You get d3 re-rolls for any to-hit, to-wound, armor save or ward...
You are wrong on the Javelins getting a penalty for long range. Thrown weapons do not take a penalty for shooting at long range. So you are more...
in 8th you cant get better than a 1+ save, so you would be wasting points for all that.
Well aren't lists supposed to be all open now? And if you are playing with any kind of friendly opponents they won't care what you have equipped...
I didn't think it did, or does it just not matter for LOS anymore? Either way your looking at it wrong as the double tap is only useless at long...
Well the large target rule no longer exists in 8th. But the march and shoot plus the double tap, and the free reforms is what gives the...
Bah I screwed up the quotes. How did you get all the heavens spells with 1 caster? And you couldn't have rolled 8 dice for that spell because I...
In 8th you are paying the 20 extra points for the ability to march and shoot(skink cohorts can not do this I believe), as well as the ability to...
Only if it a 7+ to roll, and if it is a 7+ to hit then poison does nothing. A lot of times in 7th at least you would use the double shot on a...
The benefit to skirmishers is the jungle poison rule. So all the shots will auto wound with a natural 6 on the to hit roll. They are our only...
Why more than 1 caster?
Nope they are not quick to fire
Sadly that is wrong, they are "treated as monsters for the purposes of the Monsters & handlers rule" which does not make them a monster for...
Ok n810 gotta call bullshit now that I have my rulebook, a unit of kroxigor must be 3+ so there is no cap. ;)
Just beware of warpfire throwers, man do they jack up kroxigor.
Really? I can honestly say I have never looked at the cap on kroxigor unit size. And don't have my book on me. So no horde kroxigor units I...
Don't forget that now Chameleon skinks can also be placed anywhere within 12 inches of the enemy, even in plain sight. But they can't charge...
Ogre players are doing that with Bulls, and it is downright scary. And they get command so with musicians they can reform etc... There isn't...
Supporting attacks for monstrous infantry are capped at 3, it just so happens that the majority of them only have 3 attacks. It was removed...