T the rerolls on saves? Got it! Though the last time I played these guards with rerolls the enemy opponent friends said they didn't want to play...
Yeah, my thoughts as well. But now for the priest: Should I take that starpriest and increase my warrior's damage tremendously, while casting his...
Oh, and about the #1 manly saurus army. I'm a bit torn between using Saurus guards and the eternity Warden (and getting Triumph), and keeping the...
It does, thanks! My opponent is going to play Sylvaneth, so I will try and get two hounds for when he does :)
I can live with that! :D
What about the Sylvaneth? With their tree hopping?
Alright, thanks for all the tips! Also I think I finally have my army list ready :) I've changed Hurricanum Kickassum as well, based on your...
Aww, too bad. I kinda liked the idea of having ranged attackers like that. Is there any use for the gryph hound then?
Is that also taking the rule of 1 into account? I thought that for instance the Slann command on save rerolls vs ranged attacks and the Skink...
We ll I was thinking of using my Slann for the mythic shield and my starpriest for the -1 on all hits agains them. Should I cast both on my...
So I've been thinking about making a skink army, but one that is also fairly competetive. Sadly skinks are fairly weak, but then I had a chat with...
Alright great! And you mean get some kills in due to my skinks being relatively squishy? I'm just worried that people are going to call this...
Alright! Also I realised that the max amount of heroes is 6, so I can't take both the starpriest and the skink priest ^^; Which of those two...
Well I'm thinking about making a new "Huricanum Kickassum", and I was wondering what your thoughts on the following purely ranged skink army was?...
Rolling off? Ah, so you can attack twice?
So If I just put all my units down at once, I start first? Or do I have to put down my batalions one by one?
That does sound pretty good :) And if I have two bastiladons with lazer it will be even more powerfull! Especailly if I also have the Hurricanum...
Damn! So two of those hounds will allow you to attack a incoming unit with everything you've got with range twice?
So what happens if you have two Gryph hounds? Does the effect stack? Or does the rule of 1 apply there?
So in other words, every time a unit is set up within 10 they can attack with all their ranged allies within those two dice? So say they move in...