from my experience the versatility of the EotG blows the other 2 stegadon setups away. shield for the first couple of turns, and then blow up...
sadly the unseer lurker (the movement spell) can only be cast on units within 12", so that's probably not going to work. plus even with 0 combat...
it's reroll all hits/wounds, so i see no reason you cant use it on the burning alignment. too bad you cant use it on the number of hits you get...
As someone who had a recent try with dwarves, the second really discounts the first for me. I thought he was AWESOME value (i.e. overpowered),...
seems to me lizards are already hard to break, this seems like a lot of investment for minimal return... personally i like nothing more than...
unless its been FAQed, infernal gateway isnt a magic missle is it?
well double points is a slight exaggeration, but yeah without a slann they seem overpriced for what you get. the magic item thing seems like an...
I'm 99.99% sure this is covered in the lizardman rulebook, but on the GW site here...
Re: 8th Edition aww, see i like having the big hardback books to smack people when they're rule lawyering too much :P
Re: 8th Edition QFT there! :P pretty much agree with that you said there. i really think that the people at GW love the game as we do, and if...
lolwut? of course they are effective if the enemy are stupid enough to fall into a flee-trap and get flanked by an enormous unmanouverable skrox...
in another thread there was some maths done to try and say javelins were slightly better than blowpipes, but ultimately skinks will do a lot of...
1. yes. large targets can see over and be seen over smaller things. tbh not a major issue. 2. kind of, impact hits are AUTO hits, so no need to...
trouble is plaques are no longer a special type of magic item like in 6th ed, and as you can only have one enchanted item that would mean dropping...
Re: 8th Edition presumably also explains why the armies keep on getting more and more new units. though in that case, wouldn't it make sense to...
either upgrade one unit of saurus to be TG, or give the slann ethereal/regen? though the slann is fairly tough as it is. how did the salamanders...
well not so much that, but if someone is new to the game, they might not realise things, such as how insane a herald+block is. seriously, daemons...
i used to, and still often do run a slann like that (or at list similar), i found it works quite well, but make extremley sure you don't get...
regarding the steg, you cant use a character's LD if you're stubborn (unless the enemy modifiers are less than the difference in LD). i'll...
obviously it being 5th ed, his spells dont really translate perfectly. but the 4 were: move the mountains (basically pick a hill, anyone on it...