Terradons were amazingly cheap flying chaff that could effortlessly redirect, go war machine hunting and put the hurt on some units with their...
Stegadons. And surprisingly rippers for the non monstrous kind.
Kroot hounds, flesh hounds...
Nope. Best use of the kit it probably to get a neat scar vet model. I should add that it affects all combats when outbursts predatory fighter....
Probably the same as before; slann with 24+ temple guard. Don't bother with the razor.
There's still auto panic. It's under the rules for fire throwers in the brb, which salamanders now use. S4 isn't much change. It's actually just...
Personally I'm glad to see the back of cupped hands. Encourages me to play a bit more carefully with dice and maybe even use those bound spells...
Yeah I'm looking at 2 solar engines myself. Why 2? Well I think 2d6 s2 hits and swarms are rubbish, and I don't have spineys aversion to bound...
That MIGHT make the engine worthwhile. Maybe.
What are you fighting with saurus to win so well? It's the same problem as with Ripperractyls. Yes you could wipe out blocks of low quality...
Hoorah! Thanks everyone!
Only models on foot get a parry save. Its under the entry in the BRB. I believe that only Mournfang get a Parry whilst mounted because... well...
Its for real. Costings are all over the place in this book, and don't make any sense at all. See: Cold One Spears, Terradon Flaming Bolas, Ancient...
The 6++ doesn't stack. I'm not worried about Ogres or monsters. Its the Skullcrushers that I want to put the fear of Sotek in to.