The picture does indeed show the models being one behind the other. So I can see where an opponent would have a very strong argument against have...
If you can protect their flanks line them up 6 x 5. If you don't think you can keep people off your flank go 8 x 3 (and some change).
Something else you may consider to taking a couple of EotGs and place them strategically around your blocks of saurus and use the 12" ward save to...
Taking multiple low level wizards would be a great suggestion but I recommend spending as few points in characters as you can in low point games....
The thing about Kroq Gar is that you can make a better Old Blood for about 200 points cheaper.
Perhaps the blood statuette would be a good way to deal with the problem. It's only T3 and so there's a decent chance of knocking off at least...
I'll tell you what special characters are good for, filling points. I've got two buddies that wanted to play a 5K game with me on my birthday....
Skrox units are undoubtedly more usefull now in 8th edition. But I don't think I'd field them as a horde, at least not in a serious competition....
I agree. Salamanders and throw away units like rank/file skinks to bring out their finatics. Once the finatics are launched shoot them down with...
I agree with Slothmasta. 35 is just waaay too much. I usually run my Slann in a unit of 20 and I've never ever had a problem with that number,...
If your opponent throws down the star dragon of death you must guard your TG/Slann at all costs. Whittle it down using all the shooting and magic...
A normal archmage, because of taking an item which doesn't allow them to take anything else leaves them open to any type of attacks that can...
It's a actually a 2+ save. Although it's illegal because you can't have two peices of armour. The rules clearly state that you can only take one...
Minimum unit for a skink skirmisher unit is ten, can't drop any more. I definately can concur with this. While it is unusual for you to fail a...
Our own lore would be great, something perhaps for the skinks to choose from instead of always choosing Lore of Heavens. More fluff about the...
There are really only two builds worth their wiles for Chiefs atop stegadons and both are on ancients... If you want an army oriented for close...
To answer your question in reguards to a spear chukka team being able to shoot over a unit of skirmishers if they're camped out on top of a hill;...
Fast units that hit like bricks - CoC. These guys are fast enough to easily flank the units of bloodletters and slam into their sides. Since...
I've always been a fan of Temple Guard. Where I game there are too many guys whom love to snipe lone characters with war machines or fast...
If your refering to page 501 where it states that if a character has two magic weapons they have to declare which magic weapon they are using and...