to date I am only aware of one, the one I just described. if you have found another I would love to see it. no theory should go untested lol
yeah but that's still regulation size. like I totally get not having that table to play on at home or whatever… but a store that supports...
yeah def still small. my local game store has tables that are 4x8 feet, we put terrain on the first 6 feet and the other two are for putting...
I think you are missing my point. that table isn't VALID for anything outside of super casual play. and it creates a whole disparity in tactics...
that table is SUPER undersized. 1000 point games are supposed to be played on a 48"x48" board. playing Seraphon on that is literally not fair......
I did look through the rulebook, and 40K gives a specific ruling for the order, AOS doesn't. so I used logic. things happen in certain phases...
this was my take too... summoning appears to be a core SERAPHON thing, LoSaT was declared a STARBORNE thing
They don't HATE it... every story needs a protagonist and that's not the Lizardfolk or the Tyranids… in the case of the nids, they were DESIGNED...
16" you have to look at WHEN the modifier is applied. 5 move base, gets +3 on first turn before the game starts. then the drums ability is...
maybe. but the whole point was to combat the chaos banners that add models on low battleshock tests
anyone else realize they have to give the Slann a whole new warscroll spell.... Celestial Daemons don't exist anymore according to the releases....
They have no choice, they HAVE to change the slann warscroll spell.... per the releases there are no celestial daemons anymore, and that spell...
it would be +2 so long as the p+1 from the staff constellation wasn't changed... we could see that token (barely) on the token cut out picture....
that skink starseer is in some trouble... looks like Khorne hounds got him surrounded....
we all need more stegadons and GW shot itself in the foot by not including them in the Start collecting SKINKS box
I think the "attacks" keyword is what solves this, it wouldn't work for spells, but it would for attacks that deal mortal wounds, ie hearthguard...
gotrek caused an faq as did tzeench, mortal wounds are unsaveable wounds that deal damage. the damage is still reduceable. each instance of...
I double checked the rules, the mortal wounds are not applied one at a time, so if a spell deals more than one damage, and the ability isn't...
another thing is we CANT be meta gamed against. if you know your opponent is bringing Seraphon, you wont know if hes bringing the shiny boys or...
rend was on the weapon for saurus, so no that's not battalion bound