Anyone else sick of brand new armies being invented while we sit collecting stardust?
He says "off the top of my head" but we all know he has a master list of saved army lists for copy and paste that he spent hours pouring over...
the two armies have a lot of ranged and not a lot of front line units. honestly id drop the handlers and grab the prismatic palisade. you need...
if hes playing stormcast then hes prolly going to have a strong front line. id focus on a summoning list you can hide behind his battlelines of...
2 turns IS long enough to summon the dread lol. turn 1 kroak summons balewind, starpriest summons cogs, croak uses cogs and sacrifices all...
More information would allow us to better advise you. -do you know the faction your partner will be playing? -do you know what factions are...
the one you have the most fun with
I seem to be finding all the people on the seraphon facebook page now lol.
I personally build every minimum sized unit with all the options (drum banner alpha) for flexibility, and if I find myself using them in a more...
Skink Starpriest has 4 wounds and is smaller than both guard knights and paladins... Just saying
never balance for the meta... that's how games fail. make the meta evolve to your balancing. its why STARCRAFT one did so well and is considered...
Ah, so still WHACK, hence the phonetic sound of WAAC lmao
what is WAAC? other than how "Whack" that rules interpretation was lmao
would only going to 2 wounds make them more reasonable?
well we cant be worse than plague monks can we.... although tbh our guard are supposed to shred those stinky spawn pool defilers
I mean I play Fyreslayers as my secondary army and that's what I was using for a basis, I wanted the guard to be better. lol. but if they are...
oh and the Fyreslayers have a ranged attack I forgot.
they are not killier than eels. they are intended to be tankier than Fyreslayers
you say this, but Fyreslayers Hearthguard Berzerker 2 wounds, 4" 5+ 8 bravery Poleaxe 2" 2A/3+/3+/-/1, on 6 to hit inflict 2 MW and continue...
Guard dream stats: 5" move, 10 bravery, 3 wounds, 3+ save Celestial pole axe 2A/3+/3+/-/1 Jaws and shield 1A/4+/4+/-/1 10"> of an friendly...