Yes, every unit, that performs well and don't need CP is very precious. That's the power of Kroxigors. But, please, guys, let's stay on topic. We...
It was true before, but now now you just throw dice, when in range. They are not the number of attacks. Yeah, just noticed it. Shame, that...
Why shouldn't I compare things, that stayed generally the same? What changed exactly for Arcane Might? It was always an okayish trait, outclassed...
Great! Thank you very much! A couple of remarks: 1) Can you, please, note in the Stegadon section, that +1 save is only works against single...
I love the list. Want to run something similar, but will need 7 more knights. The only thing that confused me is why are you not taking an...
You don't need to replace innate starpriest's spell to take one from the lore. Since you don't run slann, you'll probably want either celestial...
No objections. 1:1. But not in starborne. And coalesced salamanders have no benifits for shooting, only for melee, which is great, but they are...
For the same price as dread you can take 6 salamanders and they will delete anything you point them at, except largest hordes and toughest...
Please, guys, let's move away from virus and politics. We have a subforum for this stuff.
It is very meh offensively for the points, but this is absolutely compensated by tankiness. It is cheaper than carnosaur on point-for-wound basis.
Yes, warscroll cards are just for convenience. They are free anyway.
We had this trait for two years, but I haven't seen it once in anyones list. Great Rememberer or rarely Vast Intellect. And we could get only +2...
Once again, please, pay attention - the question about bastiladon is not about how it works. It is clear. The question if GW really intended work...
Standard cost + 10 pts for each one. On summoning - I'm pretty sure, that when you attempt to cast the first spell and then replace it with...
Well, he still doesn't look like a competitive choice, he lost skink synergy just when it might be helpful and no more rerolls when attacking...
I am not concerned about our artefacts and WT locked in Constellation. The fact is, basic ones are not outstanding. You really want to maximize CP...
You cannot double damage on bites anymore, unfortunately. Now Starpriest ability gives mortal wounds on natural 6's to-wound rolls.
I have a quick question and don't want to start new thread at rules questions just for it. Cold Ferocity allows oldblood to gain 2 wound rolls...
What I like about this setup most - you don't need much to invest in it.
Both. They have access to different lores, and you're going to need both of them. And all of their special abilities are handy outside of magic...