Husbandry: From warfare to labor and nourishment, the wildlife of Lustria and the Southlands plays a key role in Lizardmen society. And as such,...
I'm not really going to respond to most of these because you are commenting on the texts I took from the game unedited and that's exactly what I...
Religious Architecture: Worship of the Old Ones is a highly ritualistic affair, but its exact form depends on the deity in question and the...
Defensive/Military Installations: The Temple-Cities have not survived as long as they have out of luck. Even those defiled by the craven forces...
Infrastructure: It is obvious that a race like the Lizardmen, with an incredibly contrasting mix of high and low population density regions over...
Spawning Pools: Lizardmen do not reproduce, give birth or parent young in any conventional sense. Instead, entire generations - or 'brothers of...
On your idea on the alcohol: Nice, I'll add that to my notes on the resources section. It does make sense. The problem is that in TWW they...
I mean I'm mostly listing out building types as they are shown in the game. And adding commentary, so the fluff contradictions won't be my fault....
Settlements: The Lizardmen race is spread throughout the vast swaths of land of all of Lustria and the majority of the Southlands, this great...
I'm too proud of this, and I wasted too much time on it! But I wrote a sixteen page document about Lizardmen Temple-Cities and what exactly can be...
You have no idea how much of a compliment that is
I very much agree with this general assessment. A stupid villain can absolutely work as long as their stupidity is a feature, not an authorial...
Thanks! I can't wait until you get to the more recent stuff :D
Thanks Bowser! I think it's really important to make use of multiple POVs and interlocking storylines to properly tell a story as large-scale as...
For those wondering about the long wait between last chapter and today's, I posted a short story in between, A Father By Any Other Name, something...
The Gifts of Kara - Part IV: Predictable Outcomes Port Reaver was not always the polity we know it as today. In a physical way of course, much...
Thank you :D
Thanks for the kind words :)
Somewhere on the Swirling Swamps, Southern Lustria 25th Day of Storm, 233th Year of Finubar’s Reign/39.13.5.15.12 10 Eb’ 15 Ch’en Tepexitl had...
When an elven eagleship is shipwrecked somewhere in the swirling swamps and mangrove forests of southern Lustria, what a wandering Lroxigor finds...