I've been testing this lately, I won minorly against orcs and Chaos. Both with lv 4 mage === Test [2000 pts] Warhammer: The Old World, Lizardmen...
1) slann MUST be ethereal if you don’t play templeguards 2) scan veteran on carno without ts is rly rly bad
1) ancient blood: much better with destiny armor and great weapon. 2) scar veteran with protection talisman and Horned one+ great weapon. 3) the...
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My best conversion.I started with a toy dinosaur and built everything else myself. it would be a bastiladon/machine of the gods.[IMG] [IMG] [IMG]...
Thank you all! it's a piece by serpentbloods. I had a lot of fun painting it. I use it as bastiladon/filler for units.
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Maybe less skinks, more infatery impact if you Point to engage flank with slann. === Ogre Blade Slann [1999 pts] Warhammer: The Old World,...
I usually aim to deploy the stegadons together, flanked by the carnosaur. of skinks I play two units, one that I use as a fencer, if the opponent...
Already tested several times, melee slann doesn't work. Especially now that he can no longer see 360. Ripples are really hard to play, if you use...
I wrote it wrong, I meant 18. if you use blowguns you don't give a damn about the length, you aim to make some benefits. the giant bow still only...
it's unlikely that you won't be able to stand and shoot with the blowguns, and 2d6 hits with poisonous are better than a single shot with fo5 1d3...
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Thx!!!!
This is a turnament list, with limitations, so you can only play one piece above 195 points, which has more than 3 attacks = 2 ancients. Giant...
If you play vs empire/ elf / dwarf /orcs, slann without ethereal is a dead man walking. If you don’t play ethereal you n temple guards
Is a turnament list, only 2x unit. Max 6 lv of Magic( dat include bonus spells). I'm considering putting swarms in place of the bastiladon, and...