All that tells us is that the dark elf players need to start throwing an assassin into their witch stars. Assassin with obsidian blade + manbane...
I've been on the hunt for razordons since the book came out. A unit of 6 has done really well, but so far, it's been all proxies. I'm not a huge...
I'd take chameleons or jungle swarms or a 3rd priest with forbidden rod. -Matt
You hit the cauldron on 3's, and wound on 3's. It saves on 4+ (ward) and you should have the other tricksters shard (forces re-roll wards)....
Chameleons change colors when they dream. I'm pretty sure death ends color changing. -Matt
Actually, they aren't part of the unit, and don't follow rules for skirmishers. They are Tokens, like wound markers. If they get in the way, move...
Shriek has a range of 8". Terrorgheists can't fly 20" if the general isn't within 12". Terrorgheists have a HUGE base. It's very tough to fly...
If you go with 1+ re-roll and 4+ ward, and only touch witches (instead of the cauldron), the super frenzy witch (12 from the front, 6 from...
No. The rules set a range of 0 to 10. Random Attacks was FAQ's to be allowed to exceed 10. Most hexes have a clause that limits "to a minimum of...
The player who has the current turn determines the sequence. Stats range from 0 to 10, so you cannot reduce below 0. On my turn, I'd apply the -3...
The slaan is too sleepy to say don't do that. The skinks are the quick, alert, and awake ones. Temple guard are still protecting the slaan, he's...
High elves won't be too happy either.
Curse is nice, but 1-2 fails difficult, and 5+ pass ward (4+ for the cauldron). It would be nice if we had a solution that didn't involve magic,...
Actually, it does target. Burning alignment is a direct damage spell that targets every enemy units within 4D6" So it becomes a question of,...
Re: Defence against the Dark Arts for First Years byProf Qui Purple sun, boosted soul blight, mind razor, pit of shades, dwellers, Curse of...
That's awesome. I had a similar moment. Skink calls in the broken arrow. Comet strike, on saurus. Daemon Prince hit saurus in a flank. Chimera...
Looking at just chance to wound skews the logic, since the hit role causes auto wounds (poison). For each attack made against WS4, witch elves...
Just another vote for the awesomeness of dual carnisaur. I ran 2, with 2 bastiladons and 2 steggadons against warriors of chaos. I lost the game...
Re: How do you explain A-steg 4D6 Giant Blowpipe rule to oth The real question is, why did you ever shoot with them? 4D6 shoots looks good, but...
If the witch elves have super frenzy, we've got a problem. I hit a block in the flank with 24 saurus; and the witch elves scored 12 wounding...