To be honest that mostly seems to be due to the sheer amount of rules connected to a given unit combined with the amount of units and is not...
That'd be 440 if I count correctly (or 480)
More endless spells. They are nice to practise various techniques on. Though given how different each is they're kind of a pain to paint. Can't do...
seriously.. that's only 340 points? that's stupidly cheap..
mwha, the complexity is fine-ish. The only thing I really miss is interactions between abilities. Even with synergy-heavy armies there's fairly...
given how stupidly powerfull they are, yeah should be a nice addition for us.
yes, but as the people are saying in that discussion, there's nothing indicating what "planted" actually means. There's no indication if it means...
No, but linking to a discussion that says A in order to prove B instead of the F.A.Q. that proves B is slightly confusing. Hence pointing it out...
that discussion says otherwise.
And another endless spell, chewing on some unfortunate skaven. [ATTACH] [ATTACH] [ATTACH]
I doubt it, there's too many units that come in <10 models for whom it'd be utterly pointless and for the big horde units it has its uses to be...
nah, cuz those two are physically impossible :p
Nah, it's simple logic. Given enough time possible will eventually happen. It is possible for you to play AoS. As a slann you're essentially...
I wouldn't call stating facts "ambitious" :P
Mm, might be. Think the sunclaw might also have it as well as the firelance starhost. Though that's seems attributed to the saurus themselfs being...
No I know it to be so.
It's not like even the guard wear particularly impressive armor. Most of their protection comes from being giant lizards with thick scales. And...
Is the astorilith actually magical? I always thought it was just a glorified banner. Anyways, the point remains, given how ancient our saurus...
You'd think they'd at least have picked up a magic trinket or two by now. The only saurus that has any sort of artifact is the oldblood on carno...
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