depends on what endless spells you wan't to run there are a few very good ones now
nice im going to have to check these out but ya you should put this here http://www.lustria-online.com/forums/painting-and-converting-tutorials/
well you have several options based off of what you wan't to do. if your going saurus you have the suport heros for it so all youe need is 40-70...
You might go three and two with it you just don't have enough bodies in there and way too many carnasuars
they need to be able to reach the slann as he is the one casting
they come from different abilities and unless otherwise stated different abilities stack, if they didn't there would be no way to stack +1 to hit...
no if they have multiple unbinds like our slann do they can try to unbind more then one of our spells. this often leads to mighty wizard duels
yes you get to roll both of them after saves stack
question 1 yes they can try all three times just not more then once on a single spell your casting 3 spells even if it has the same name so 3...
no they act as walls only flyers can go over them. and yes tzeench blocking has been a long time strategy with endless spells
the devoted of nakai have been waiting for that for almost 15 years now. maybe someday we will see him again until then we will simply follow his...
geminids easily the best endless spell out there. giving 2-3 units a big debuff like that can be crippling
mad? no not likely. the do get confused and their thinking slows down but they have looked in to the warp for long periods and that didn't drive...
they both give +6" to spell range giving his doom spell a 22" radius
this is entirely unbuffed against a 4+ save and yes it does account for the 5 bight attacks guard only have 16 attacks and the bights go of on 5s...
well then you came to the right place welcome to the jungle. yell if you need help or advice
and liberators have grand mauls which makes up for it guard do 1 ish more damage and don't reroll 1s to save. they are almost the same unit this...
corection they are just liberators with smaller basses the numbers are almost identical
as long as your not hunting heros with them the moon hammers is often better you just need to hit a unit that has 5 or more guys and thats almost...
i play saurus and they got better. they are a soled option now. i don't think you understand how this game works you keep saying things are...