bastiladon 240 move 5" bravery 10 wounds 8 save 3+ searing beam 2d6 22" 3/3/-1/2 javelins 4 10" 4/4/-/1 bludgeoning tail 3 2" 3/3/-1/d3 impervious...
stegadon move* bravery 10 wounds 10 save 4+ Javelins 4 10" 4/4/-/1 sky-streak bow long range 3 30" 4/3/-1/2 sky-streak bow short range 5 16"...
they also get points when there heroes take damage and they summon from there heroes so when you diside to kill them it needs to happen all at...
looking good just be shur to drop all there heroes in one turn or they will use the dead to make more
yup it's why every one trys to fight them at range doppelgangers cloak is a good counter but beyond that you just have to grit your teeth and hold...
At the end of the charge phase roll a dice for each hero if you get a 4 or better or a 2 if it's the keeper you pick a enemy unit within 6 and...
eh it worked when they made it but the game has developed in the years since maby they will fix it in 3rd edition in a few years but until then we...
its an ability so no rule of one and there is no wording that cancels it so ya 3 of them and a IJ general can make a ardboy doom train
it surtenly helps we don't have the luxury of learning bad habits and mistakes mean we loose with very little leeway
they stack so you can get 2-3 of them and make your ard boyz auto hit. hit is iron jaws weaknes now that they arnt slow any more a unit that...
oh the times they are a changing it just makes me look forward to when we get new rules lets see how cool they make him.
he doesn't give rerolls he gives plus 1 to hit witch is a very strong buff for ij
ehhhh we won't run out of bodies but those bodies will die to everything if you aren't careful
wow thats looking great! i hope you have fun with your lizards i know i do
well single if you don't have a slann double if you do but yes teleports for days
Seraphon are masters of positioning play we don't kill a whole lot but we can have troops egsaclty where we need them when we need them and our...
well considering where you are i don't think most of us would be hear if the lizards weren't fun do you have a perferd play stile?
fair and that is what i have been doing speaking of which now that that it behind us i have some behemoths to stat out
yes again you jumped in half way thru and i thaught we where talking about the same thing sorry for the aggression that would work for 4 of them...
The -3 was the original ability suggested that I was responding to you jumped in along the way. and despite being far more durable culdrens...