2..... 2 of them are power houses nagash who i qualified and akelian king. the rest are wizards and the miner casters of there faction with a...
i realy like this idea not overpowering but does a good job of representing guard ability.
no almost everything i mentioned is ether support or somthing you have to drop immediately. necromancers have dance mecab gardian of souls brings...
6+ would be less almost all shooting is 4+ to hit. and i can't think of any outher units in the game that have a protect hero abilitys so it would...
ah i might have misunderstood you do you meen only guard and similer units cancel out shooting?
fine that was a bit techy of me sorry. but the list abouve shows all the other problem childen with this idea you would make skaven, and slanesh...
but would benefit from your above mentioned ideas as they have the hero tag and all heroes affect temple guard
fine we will use less extreme samples like necromancers, guardian of soules any death general, nagash. all skaven heroes with a speshal shout out...
yes because having to take 3-4 specialized units to prevent terrorgysts carnasaurs and maw crushers from hitting your front line unopposed is...
again heroes are far to powerful to be invinsable like this no one can kill a 30 man unit of hearthguard when they are buffed even Gotrek takes...
LoS was such and effective buff that it nurffed shooting into the ground until the appearance of flesh eater courts and slanesh made it necessary...
well the new bone lord is going to work like that so maby if he does well we might sees something slimier
well thunder quake is good at killing things but it lacks the bodies to play objectives and can be steam rolled by anything that has punch. i have...
they where trying to move away from modeler pricing and closer to what you see is what you get. part of lowering complexity.
we do well against ko they like to keep people at range and we close very fast. we can use sylvaneth wild woods against them if dricha is involved...
what? no your comment didn't show that at all. when we compare them to parallel units the gors and ungors do well and are still cheaper by 20 and...
Yup combat too have fun!
i don't know why you are compairing chaff units with line core ungores are much closer to skinks then warriors. gors would be the warrior parallel...
guard that's fair i can switch it warriors ungors have a better version and they are super cheep. yhetees have an even better version and they...
i wan't to make them into our heavy cavalry option to counter balance our rippers