at the moment im just spit balling Sharp hide the gole was to make them hard to tar pit without making them a melee monster 280 is just too much...
Seraphon Spell Lore this one is a lot harder we have to make the spells worth using without re writing them lets do our best! Celestial...
this is also a way to re-balance the thing is most don't like the slann just sitting there every one i talk to about it wan't to use the slann for...
Command Traits Slann Command Trait Arcane Might: Re-roll one casting and unbinding or dispelling roll each hero phase. A modest trait, and the...
ok round two lets do this Masters of Order: SLANN WIZARDS in a SERAPHON army can attempt to unbind enemy spells and dispel endless spells that...
ya just another thing im going to have to fix when i get to it.
all of the armies you mentioned have that limit to them Steeds of the Celestial Realms One mount in your army (+1 per additional Warscroll...
first two points are fair might just change it to be 6+ flat out makes us very deathy/chaosy but fine sharp hide dose need a second look i made...
like i sead this is the first draft we can change things until we get them right your teleport idea is much better then mine. thanks i put a lot...
ok mount traits i'm going to take a page out of storm casts hand book and have three general traits and three specialized traits we have a lot of...
ok first and foremost we have to adjust our alliance abilities they are to powerful to remain as they are if we buff all our units to a fare...
cool i didn't wan't to go over board and these seemed like a good compromise that covers a lot of the carnos weaknesses ill try to do the rest...
ok lets try this out Carnasaur Traits Carnasaurs only. Only one of your Carnasaurs can take one of these. For every battalion, you can assign...
oh so like these Magmadroth Traits[edit] MAGMADROTHS only. Only one of your magmadroths can take one of these. For every battalion, you can...
also to clarify mount traits are traits that are only available to mounted generals yes?
cool then make it so you can't take 40 it's not unreasonable to lower the cap if they get stronger. im going to try to wright warscrolles for all...
This would make us a very tanky faction but I think we need a little more oohmph we already struggle with damage and there is a lot of units that...
Fixed I made a discussion over in tactics for those who are interested
so far elswear we have done Saurus guard and warriors lets round it of with knights im thinking heavy cavalry 8 speed just as fast as skinks 3...
Hey all I've had a lot of fun trying to hammer out the best way to fix our poor lizards if we where to right the next book and thought it would be...