thanks! you'r right im waiting for my GW location to get more in stock
and his rider
and a carnasaur now i just have to base him criticism is fun hit me
wait you can't fire into melee now when did that hapen?
yes please those arms ar such a pain
they have two banners that give them +1 rend on 6 to hit and 2 damage on 6 to wound i'm talking about out buffs given by support units i know...
this is fair i still don't like how Terrorgeist can delete any unit they want but you have a point. the thing is i don't think that's going to...
you are right FEC lost half of one of there toys and got a boost to a different one we now get to hit them first if we manage to charge the 14"...
well that was disappointing i was hoping that the FAQ would take the edge of of the more prominent armies but it looks like with the exception of...
i think its going to be grand ealves if not the next one then the one after the sneak peaks show scales so dragons a lions head so charice and out...
it took a bit of cutting but ya i'm glad with how it turned out. hes going to end up on a EotG someday but we shall have to see.
i also tried to kit bash a saurus priest and hears how he turned out before painting
got bored painting saurus so i tried my hand at a bigger model thoughts?
ah i don't know how it interacts with phones sorry
check the bottom of the page it should have tabs for the different units
i use min size units for ease of use and scaling any other changes are noted
thanks for the feedback are you accounting for all three models i don't count alphas but with three of them engaged that's 3 attacks 4+hit 1.5...
ok file is up to date with the 2019 handbook have fun in addition i want to do another army which one do you guys want me to stat out.
your skink should be your general give him master of star rituals so he can use celestial rites. saurus knights work best in small units i would...
i think our current system works you just need to give it to more then just the slann if skinks could burn spells for maby 2 points a spell you...