What @IggyStarhost said. Also, With rend -1 and the moonhammer they are okay at killing Mortek Guard and Fyreslayers due to 2 damage.
Good catch!
I will consider Kroak. My hope for Thunderquake is to be able to shoot down Gowthizar Harvesters turn one. Then spend turn two shooting Mortek and...
I have been considering running a unit of 10-20 Chameleon Skinks in FoS. It is a lot of potential shooting. They are much more tempting at 90...
Great discussion. Fun read. Make sure we remember that there are people on the other end of the screens. There is no need to imply people are...
Agreed! They are cheaper flying-and-once-per-game-MW'ing Razordons
I have had this discussion with a TO before because of the +1 to wound on the Manticore claws. My argument was that it started at +1 and wasnt...
I will be walking up field with run and charge and +3" move FoS and Cogs.
Very true. It is highly skill demanding to place your unit in the right spot. It will generally take two turns to set up. Keep in mind that...
I agree with your assessments. What is best will be meta dependent for us.
I mean, if they are anything like old High Elves....
Oh, very true.
Yep, no rule says you can't and the terrain counts as all models. So they are definitely in range.
Teko'eto had Chakax and some Saurus Guard on a couple adventures.
Krox are rather good now!
They could be added to a unit of skinks like rat ogors and clanrats.
They just had a similiar buff for being near skinks.
Yes it is worth taking them. I prefer Terradons for Starborne and Rippers for Coalesced. The extra jaw attack helps them a lot.
Wish we had rend -1 to make up for it. With no rend we can really only go after other glass cannons (which will be harder without 3" SS) or rely...
Danke Danke