I like the Steggadon charge. Most opponents don't see it coming. I think Cogs and BwV are almost mandatory for competitive Seraphon. They are...
This is how I currently run Thunderquake. Aethervoid Pendulum and Soul Snare Shackles can be swapped for other spells. I rather like Prismatic...
Finished 12 Plaguebearers so far! Only 38 more to go!
Unbinding is always measured directly from the model casting and the model unbinding. This means you would measure to the Slann for the unbind and...
It is competitive. 1k matches generally revolve around being able to counter your opponent's jank of force them to deal with yours. It suffers...
Like @Erta Wanderer said, you would only be missing out on the reroll or 1's on the enemy's turn and for your Skinks. Also, if you hit the corner...
If you see a bunch of sizzling junk floating in the air in front of you, then run!
Yeah. It does require some good game knowledge to wield well. Most of it comes down to knowing which targets to send the Ripperdactyls into. As...
This is how I run Shadowstrike Starhost at 1k. This list is currently 18-0 for me at tournaments. 1000pt Shadowstrike Starhost Allegiance:...
Yeah, I think all the buffs shouldn't be cheaply possible. I am still under the opinion that we need minor improvement to the units we already...
I mean, we won't wipe Idoneth, Fyreslayers, Skaven, Slaanesh, or any of the other top tier army's in a turn. What Seraphon needs is warscroll...
Teleport should be free for our army. It is Seraphon's whole shtick. I feel like LoSaT is at a good place after the GHB2019.
Yep. Top Tables at LVO could only use intellectual property from GW. If they had micro art or other sculpted bases then they had to find...
Razordons would also be more reliable damage than the Slamanders.
Not only is he a named character, but allies can not be given any allegiance specific artefacts.
Thunderquake is currently very limited by its need to remained tightly grouped to maintain its buffs. It is probably the most durably and damaging...
If you read the victory conditions of each battle plan there is normally a phase something along the lines of: "Which ever player has the most...
It is in the core rules. It is not stated in the manner that I did. It only can be inferred through the game lasting 5 turns and the win...
The game is always five turns. If you kill the opponent's army on turn two then you can score as many objectives that you can reach on each of the...
Material doesn't matter. The one issue for tournaments will be if you have non-GW brand sculpted bases. If you go to an event that streams the top...