Yeah, I am trying to keep it brief. It will probably be designed along the lines of an early game, mid game, late game breakdown. At the moment it...
Most of these units are a case by case bases. Some you handle early, some you deal with late, some you don't deal with at all. That is the purpose...
YAY! Zfrank!
Well, if you can't deepstrike him you likely can't move him. The base size is a major factor into me not using them ever.
Normally I out drop them and murder them first. Otherwise turtle in a corner that is harder to reach and hope you're alive on your turn:D
This is the most competitive Skink Themed list I have: 1000pt Shadowstrike Starhost Allegiance: Seraphon - Mortal Realm: Ulgu LEADERS: Skink...
My pleasure!
OMG all he needs is a top hat and playing cards!
That sounds like a great plan!
Welcome to Lustria. I would build them as 3 units of 5 with Alpha, Drummer, and Banner within each unit. That way you are able to use them as 3...
Reserved Return to Index
Ironjawz: Warchanter Maw Krusha Mega Boss Return to Index
Gutbusters: Tyrant Ironguts Butcher Return to Index
After some consideration I have decided to start a thread about this on an army by army basis. Due to the shear size of the undertaking it will...
Gloomspite Gitz: Skragott the Loonking Stabbas Spore Splatter Fanatics Sneaky Snufflers Fungoid Cave Shaman Loon Boss on Manger Squig Dankhold...
Bonesplitterz: Savage Orruk Arrow Boyz Wurrgog Prophet Savage Big Boss Big Stabbaz Return to Index
Beastclaw Raiders: Thundertusks Stonehorns Mournfang Return to Index