I agree. It has been an interesting debate, now let the thread turn back on track... if It's able to! :p
Pretty much what i was trying to say. A real example that is not a theoretical case limit, but a real and common one.
@Putzfrau I cannot say i disagree with most of the things you say. One of the main selling poit of fantasy has always been the difference between...
An evolving game is good, but… caps are needed. Maybe not hard ones, but they would help. Bolt Action is a game with very hard caps, the troops...
Water regulation and drainage for residential buildings
Only up to a certain point. Yes, the game is based on sinergies and to be able to find them and create combos, is one of the keys to victory. But...
I've studied something very similar for my job...
Quoting from another thread... GW encourages players to exploit rules at time, especially if you look at some of the example lists they show when...
So true. The possibility to build powerful combos has always been one of their selling points, and they show it with pride. No wonder players are...
Always true... :D
Here you are, all the bases are covered [MEDIA]
In the page you posted in the previous page it says: (Faction terrains) "are set up in addition to the features that have been setup as previously...
Correct
Let's go even more OT. GW is certainly guilty of making abusable rules.... but a certain part of responsability lies within the players. For...
I'm scrolling the vucabulary, but I'm not able to find what an "imapler" is… :p
Welcome aboard, if you're into painting, we have a resourceful subforum for painting and modeling. :)
Excellent! :)
Nope, the box refers exclusively to tournaments. The general part under the title "Faction Terrain" tells that faction terrains are set up in...
Nope, player A sets the terrains, picked by the players from the listed pieces. then the faction terrains are set "in addition to the features...
The point is: new rules override the ones already there. so, that rule should simply replace the "old" restriction of the terrain warscroll, and...