After today's revelations, i can safely say that i'm NOT optimistic about it.
We still need to sacrifice spells. Other armies gain points without sacrifice.
Basically: there goes the summoning down the toilet
It is not, when compared to the old razors. Now: 240 pts, 3 razordons with 9 ablative wounds. You work with 3 razordon up til you take 12 wounds...
Attacks that deal 1 MW on a nat 6 to hit. And that wound on a 6+. :meh:
Really? The synergies are still unclear but the changes to warscrolls are linda lame. Troglodon is buffed and it's good. EotG has been nerfed...
On the fb page there are the previews of our warscrolls and points values. We are not pleased
The really sad thing of all of this, is that there will be something good, but we'll be forced to play / spam that bunch of good units we'll be...
Yes, i confirm it, it is 1d6 automatic. But while it's true that a full unit must take 12 wounds before you have to remove a razor, we're talking...
I don't. Their price is doubled, the wounds have been doubled, but the damage output is more or less the same.
Nope the warscroll says that the razordon itself got 3 wounds, so i think they are 6 total wounds
...and you are forced to take 3 handlers for each razordon.
Guys, this is like to wait 5 years to go to Disneyland in Florida , and then you are taken to a kindergarden in a small town bear tallahesse.
As far as i can see, the Old firelance has been splitted into 2 battalions. 1 gives a +3 to charge. 1 lets you deal 1 MW on an unmodified 6 on the...
IDK At a first glance, it seems we'll be forced to play a bunch of units trying to squeeze the best we can out of a general nerf.
Other than having a 6+ save?
It seems we have been nerfed to the ground. Great.