Not 100% sure on that yet but I tend to say yes, because those hits work like all other hits. There is no indication that rerolls shouldn't apply...
Indeed. If you play one unit of Rippers at start and manage to summon another unit in round1 you will have two toads, and even if the summon in...
I think I don't get the double lance. What is the reasoning behind using that instead of making the units bigger? Except maybe that you retain the...
Yeah Firelance is 150 now.
Yeah just create a thread in the appropriate section and give it the blog keyword, and call it "T.M.'s painting blog" or something. :)
Interesting questions, I will see what I can dig up, just about this one here first: The "Rules of One" are gone, they don't exist anymore, so...
Almost finished my first two endless spells last night.
I am pretty sure we are actually both. Or can be. Slann can pull Seraphon out of thin air and magic if need be, but they are also created in...
Good report, well done! Yeah I also dislike a bit how they spread stuff over three books and three FAQs but I think we will get used to it.
That's correct. The game as a whole is not broken, none of the presumably broken units seems to be severe enough to do that. And yeah it seems the...
I think there is a difference between something working well or being strong, and something being broken. And there are indications that some of...
I think they really got better with the new edition. For example you can initially play without them but summon some Guard later if you see them fit.
Yes. That is another thing that limits the usefulness of some of them - like the Prismatic Palisade - that have low casting values. We as...
Good example. Bloodletters are another one.
Especially if you use Summon Starlight on them so the enemy has -1 on the hit rolls. Quite some units cannot do mortal wounds then.
The story with the self-mutilating guy (who even cut his own head off) and his followers still gives me nightmares. :D And I also remember a...