Make the slann BSB with banner of discipline for LD10 on the roll for the signature spell.
5+ AS, 5+ ward. Swarm that gets d6 attacks (poisoned too I believe). He has poison attacks as well. +1 str on the charge. Hates all skaven....
He is fun to play and has some interesting abilities. He is expensive though. The down side is he is a lvl 2 caster and only gets 2 spells. On...
Why would they ban the entire lore of life? Did they ban any others (Death, Shadow)? Why not ban the spell that they have a problem with...
What are you using them for? Do you run them straight into an enemy unit or do you flank with them? If you run them straight into an enemy, you...
This! I even imagined Dirty Harry saying it :D
Ah, thanks for the clarification.
If you are going with a western theme, have badges that give buffs (like a sheriff or marshal)
Why do you have to roll three (or are you saying that rolling at least three gives you a greater chance of success?)? I have successfully rolled...
Here is a thread about converting skinks into chameleons: http://www.lustria-online.com/threads/skinks-into-chameleons.2511/ I converted a few...
I agree with Mixer, drop the cold one cavalry. They are not nearly worth their points. Also, drop the brave. Zwuppie has a good point too. If...
I like it. I think the only things that I might change are add extra snacks to the salamanders (I almost always have at least one misfire). I...
Get a slann for sure. A box of temple guard would probably be a good way to go as well. Maybe a box of saurus too. This is with the battalion...
I don't think its fair at all. Becalming has a range on it, that in and of itself limits it's power. I have played several games where I never...
Interesting tactic, I will try that.
Usually, in the rule book of said army, it will state whether a charge can take place outside of the charge declaration (think WAAAAGHHHH and...
The reason many people go with 2 units of 5 is to split the target unit into 2 separate units. That way, you do not lose them all to shooting,...
They cannot cast magic missiles while in combat. Not sure about direct damange. They can cast hexes and buffs though.
Let's say that you cannot put the chameleons behind the warmachine. You are forced to put them 12 inches in front of the warmachine. In that...
I second that. In fact, even with crappy deployment, you can march and fire. So, in most cases, you can be hitting on 5+.