They need something to justify selling the tomes I suppose...
It is a bit unclear to which extend it is "condensed", but yeah similar idea at least.
Do mount traits still exist? With the amount of streamlining & just general reduction in fun little choices I would've expected that to be gone...
Both are flavours of ambush tactics. Either one big ambush, or repeated smaller ambushes. Since HoH are only 90 points; one big ambush is always...
Sure, making them a properly dangerous ambusher works as well. But being limited to a single ambush is kind of a bummer. Plus, while their damage...
This is one of the things that bothers me the most about the reveals for 4th. It's so very clear that GW has specific intends with their design...
O sure, if they're on an objective they're quick to die because your opponent wants that objective. But not because the chameleons themselves are...
Official downloads of core rules are now avaiable I like that they split up units & heroes into two tables. If nothing else 4th is at least...
Their special rule isn't amazing. But more importantly at 10" range a unit like chameleons with dartpipes just doesn't function. They're basicly...
The dartpipes suffer too much from range being reduced in 4th. The bolas on the other hand benefit from the range reduction in 4th. They're no...
I'm surprised they've completly done away with spears, seems like a relativly easy customization option to add that doesn't come at a large cost....
One of the few unequivocally good magic changes; minor wizards no longer need to compete with Nagash and Kroak's massive unbind bonusses....
O no, bravery was fine (or well.. the principle was fine. It was kind of poorly executed though...) The issue I have with it also isnt...
I'm rarely fan of these kinda mechanics. It's a very gamey mechanic, that can't be ignored since its core to scoring points, with potential for...
Honestly, it's really weird given the amount of players who stick with older editions, or even older games (like @NIGHTBRINGER :P) You'd think...
I don't want a half-finished index. I want a fully fleshed out tome. GW really needs to stop release half-finished rules at the start of each new...
All of it is very specialized and loaded with limitations Just look at the SCE stuff; there's only a handfull of faction related rules that don't...
.... sigh..... what a waste of a mechanic. In general though; there's a lot of limitations on stuff in 4th shown in the goonhammer stuff so far....
He (currently) has 2/4+/3/1/D3. Even against a 6+ save he will only succesfully land an attack 55% of the time. Nearly half of the turns it spends...