The guy carrying the banner also has a horn/trumpet. He counts as both the musician and the standard bearer.
CoS: Battle traits: Units can get orders. Each hero can give 1 order. Each unit can recieve 1 order. But 2 heroes can give the same order to...
blegh, I blame misreading it on being tired :p
Nighthaunt focus: Faction ability: ethereal. This also explicitly affects Nagash. (Having factions affect Nagash seems like a great way to...
I just did the math on a napkin.... Fun fact; the carnosaur is apparently the weakest melee combatant in our spearhead. Against a 4+ save the...
Grots Faction ability: The bad moon continues to exist. Subfaction ability: Squigs get a +1 to their bite on the charge. Fine, but again,...
well at least ancient strategist is more usefull than ancient warlord. Still not great though. Predatory fighter is a lot better than originally...
Skaven faction focus: Faction abilities: Deepstrike via gnawholes Once per game setup 1 gnawhole if you have fewer than 3. Presumably to make...
Faction focus SCE They get the following: General abilities: Deepstrike, like always Ressurect a 1 destroyed unit with 2 or more models once....
A new overview before the faction focus Apparently GW now uses racial and role-based stats. With humans being the average with a 4+/4+ baseline...
Sure, you can play on a board that's so tiny that movement no longer matters. But,that doesn't change the fact that the spearhead is comparativly...
Sure, but now it's 1-2 MW assuming you keep your entire spearhead in combat constantly. Even in the small scale of a spearhead game that's pretty...
Predatory fighter does a max of 1 MW per enemy unit per turn? That is absurdly bad. Should it not be "roll a dice per model in combat" or...
I like most of the skaven, but I can't say I'm a fan of putting the clawlord on a mount. It kind of removes the cowardly aspect if he's riding a...