First look at warscrolls The interesting bits: Universal weapons rules from 40K seem to go into AoS now, with stuff like crits. Liberators have...
Yeah, but the assumption had been that they'd continue to exist in both settings. It's a bit surprising they dissappear as a proper faction in...
A bunch of stuff is getting discontinued. Beasts of chaos and bonesplitterz are just flat out gone. Stormcasts & skaven get cleaned up. Warcry...
In fairness, there's only been 3 editions. Edition 1 was far too busy repairing the damage done by throwing out so many rules that significant...
Unless that 1 free command point ends up being stupidly OP the punishment for going against the regiments is ridiculously minor. And the only real...
Some stuff about battalions and units Double reinforcements are gone apparently, so I guess no more proper horde units? Or alternativly; certain...
I'm mostly just annoyed they changed there silhoutte so much. Previously each chamber had their own distinct silhoutte, which gave the various...
See if that's the only difference between "casual" and "matched" play that'd be dumb. So I'm hoping that there's more to it than that in 4th...
Honestly, at this point I don't care if they want to focus on Coalesced or Starborne, I just wish they picked one and stuck to it. Right now we're...
Warcry is currently set around a crashed temple ship. Hence the large mount of Seraphon related scenary that can be found in the warcry boxes....
Given how much of a focus they seem to be putting on battle tactics they better be interesting. As an aside; it's weird that they present this as...
The way it's presented it seems to be: 1 Spearhed: introduction for newbies. 2 Path to Glory: casual/non-competitive 3 Matched play: competitive 4...
The range change on weapons is potentially good. It simplifies balance a little bit and can clean up some units which had a fake choice because...
Gotta love that drip-feed release model.... Lol no. So long as the starborn v.s. Coalesced divide remains the tome will never be internally...
They need to do a lot more than that due to the mess of bandaid solutions we have at this point :p
well that's just weird.... really curious how the hell they're planning on making that into a fullfledged army that isn't an overside killteam, or...
That doesn't really work as an independent faction in 40K. Adeptus arbites are basicly just imperial guard. How the hell would you turn that into...
Meh, there doesn't seem to be enough for a fullfledged faction if you're limited to that. I suppose you could do something similar to how imperial...
What's this? Ogors?