At least the astromatrix grand strategy is somewhat inspired but other than that one this is all rather unimaginative.. Also shame they didn't do...
A fatemaster. Bit annoying to mount as the hole in his disk is smaller than the stupid pole he's mounted on, but managed to make it fit. [ATTACH]...
Mwha, I don't have anywhere near enough to post. It'l be a while till I reach double slann :p
well that's dissapointing. Like @Erta Wanderer said it feels rather low effort compared to what we've seen so far. Also, the fact that it's yet...
Beastmaster is rather dissapointing, not a fan of once per battle abilities regardless, but this doesn't even provide something new. I mean the...
I recently got a fatemaster, the little hole in its disc isn't big enough to slot the seethrough pole he's supposed to be mounted on in. Anyone...
You can have a mercenary (city)state who spend 90% of their time fighting in wars for others and only fight as a "cohesive" army whenever their...
Don't challenge GW :p
Apparently we're also a part of 40K now. That or the adepta soritas have build a sanctuary in the mortal realms :p Such bad title.
I vaguely remember there being a post from GW at some point claiming the basic warscrolls should be still available for free on there but the...
sigh...
O sure, but at that point I'm willing to bet more people are just going to give up on getting allies than there are going to be people getting the...
The thing is, most players will already buy the battletome for their faction anyway. So the vast majority of players will have acces to the...
Also, a weird thing I noticed, none of the new SCE and kruleboyz stuff appears to have warscrolls that you can download. Did GW change their...
Given that the EoTG got F.A.Q.-ed into a priest a prayer lore seems reasonably realistic. Mount traits we're probably never going to get, they...
Because the core needs to be consistent. That's kind of the first lesson you need to learn to design a good set of rules for anything whatsoever....
That's is kind of the point. GW keeps establishing core rules/design principles, usually with a big fanfare about how they finally "streamlined X"...
yeah no.... Core rules cannot be broken by definition, that's why they're core rules. If they can be broken they're not core. And games that do...
If a core-rule requires exceptions like this to not be silly or inconvenient then maybe this particular core-rule shouldn't exist to begin...
In terms of being OP or even general game-impact? No, probably doesn't matter overly much, at least not for now. In terms of consistent...