warchantar suffers from not being able to buff larger units anymore, so I guess that's why he's slightly cheaper? Brutes benefit from being a...
Not just that, but it's also just a lot easier to distinguish them if there's obvious visual differences. And sure you can paint one a different...
Some of this seems ridiculously excessive. The example they give of battle-ready is already quite a decently high standard of painting. Could...
Don't think so, they've stated that if you have contradictory effects only the last one that's applied takes effect. So a +1 (or +2 in this case)...
The look a tzeentch is fun. - They stack command abilities in an example with the fatemaster. Cuz why be consistent with earlier articles? - One...
Ah, somehow managed to gloss over that one line. Expected it to be in it's own subsection. Or at least for the number to be in bold.
That's just more confusing... On a sidenote, how many enhancements are supposed to be normal? They no longer list a base level of 1 general trait...
eh.. bit random to send the download via email. Also neat, quite a lot of translations apparently. That's new.
brilliant. I mean sure. But it hasn't existed in AoS so far, so we haven't had it for a good 6 or 7 years. So why bring it back now? It doesn't...
Ironically they're some of the better artifacts in the game. A 5+ ward save is decent enough depending on your faction, and more importantly it's...
This is honestly kind of a big issue. If your warscroll has an ability that adds +1 to a stat in a certain condition then suddenly a lot of...
Some kroxigor. Nearly glued my fingers together trying to get the weapons on properly. [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]
I'm guessing all of these shield effects will be rephrased to be similar to the warscroll of the new orruk boss. "If this unit has a shield he has...
Also, praetors are hilarious. It's yet another unit that's saurus guard, but significantly better. Much like the bladelords they can protect more...
The stupid thing is that with MSU the stacking of buffs is no longer anywhere as problematic as it used to be. Buff-stacking was mostly a problem...
Base 15 is an easy solution for most of the battleline that's currently base 10.
They've basicly said as much in one of their posts: [ATTACH] There's two important bits: first they mention initial sizes of units are going to...
There's factions who only have saurus-sized screens.... Plus, it holds more in general that it makes a saurus-sized unit of 10 models awkward to...
They're not though. You can only effectivly combined the three "subfactions" if you use the big waagh. If you just play pure ironjawz then this...
not the ends as even with the gaps they would still be 1" from each other 1) That only works with skinks and their tiny base. Stuff like saurus...