mwha, they seem to have been moving away from Grand alliances anyway. The only alliance that doesn't constantly have infighting is death. And...
That DoK teaser warband, was that a warcry or underworld one? Given this: [IMG] And several other similar teases & mentions of Fangs of Sotek...
meh, I feel like the warcry warbands have the best chance of providing an actual decent unit in standard AoS. They might not necesarly be strictly...
they're generally a hero + variant, but they come with a few downsides that usually make em underwhelming - No artifact/traits/etc. for named...
There are like 6 or 7 distinct StD warcry warbands, giving us a second, properly dedicated, warband seems fine. But yeah, probably underworlds is...
I kinda hope warcry, those make for proper units in the main game which has potential uses. Underworlds just makes for a wonky, unique, hero which...
But are those mismatched sculpts also within a single army? E.g. 1 army consisting of 5th edition orcs v.s. an army of 3th edition empire...
so many edits :p
FYI, one of the GW stores here just posted a FB post in which they linked an email send by one of the GW CEO's indicating that they're one of the...
Given that they also continue to release white dwarfs I wouldn't be surprised if the various books and such continue as normal. With the exception...
o nice
Isn't it only if that slann is your general? If you take a slann but say a saurus is the general isn't that fine too?
Doesn't it still work though? Given that you put them in reserve after the first battleround, but you don't set them up in reserve? If we're...
if I remember correctly the game is free to play, but additional warbands costs money. It'd depend a lot on how aggresive those warbands will be...
Are there any limitations besides wounds for garisoning? Certain behemoths would be weird, and I'm not sure if there's anything that starts at 21+...
oktoberfest got canceled in germany Any and all events and festivals got cancelled till september at the very least in the netherlands. I...
I think that'l depend heavily on how good a player you are, and how able you are to let go of the RSE. I wouldn't be surprised if a lot of players...
There'l be a 40K risk game for this interested. Apparently with faction abilities to differentiate it from regular risk.
Meh, issue is mostly how common those armies are that will be able to use it to their advantage. Say a guaranteed loss for 2 slightly easier wins...
At least you can easily increase the difficulty, just double the enemies in each room. Or add in a boss. Shouldn't be too difficult to get...