it'd be interesting if you can summon a decent amount of em. Might make for some interesting zone control. Summoning just 1 at a time is probably...
did it explicitly state they couldn't move anymore? Thought some of the summons still could, they just appear in the movement phaseso they can't...
right.. that's not entirely correct statisticly but I suppose it's close enough for estimates.
whats a lost, apart from a confusing tv show
well that's dissapointing. It'd fit nicely.
Tad unreliable in between the fact that the teleport and cast can fail and that they can make it impossible to do the teleport with good...
Also, I just thought of something. Is the Mortarch of Grief the god that one story that appeared a few days back where a stormforged found a...
The last 4 tzaangor of my first full unit of tzaangor. Only took what, a month to paint a full unit? Onward to the elite tzaangor on discs now...
No I meant how do you tell any-dice it has to use re-rolls (and how to use em given that you're only going to use em in the case of "failed" rolls...
that's weird… from what I saw of the rules dispelling costs a spellcast so then he shouldn't be able to recast it if all he has is 1 cast.
he dispelled his own spell then recast it, which frankly is a rather odd mechanic.. requiring 2 spellcasts to recast your own spell is a bit weird.
That's not what I meant. Obviously khorne and what not need tools to deal with endless spells. However, simply saying "everyone that can unbind...
what commands do you put in their to get the re-rolls and such in there? Looks like a neat tool.
imho, if they wanne go with the enless waves thing existing units need to be able to be reinforced. Otherwise you're going to end up with problems...
In terms of points efficiency they're fine. It's just that a unit of 5 gets decimated in moments and a unit of 10 is already rather unwieldy. imho...
They'l work if provided you threat em as fodder with a bite. If they draw fire they draw it away from your proper threats, if your proper threats...
all of em only take into account 1 buff. Combining any 2 would push it to somewhere near 70 out of 216 but that gets rather messy to calculate and...
they're fairly good, but still kind of horrificly squishy. With only a 5+ save and their relative small unit sizes they tend to get decimated...
I don't think the attack continues doing damage after he got killed and ressed though. That seems rather weird.
EoTG 14-17 without any help: 34 out of 216 EoTG with a curse of fate: 56 out of 216 (admittadly, 1 of those is an 18, so if you want to sacrifice...