saurus can force a battleshock on em as well with their banners. Admittadly it's only a 1 in 6 chance, but still.
mwha, I doubt they'l get a (significant) point increase. They're far too easy to kill and pose 0 threat when taken as allies. Even if they give...
well that is only 1 week.. though I would suggest they at least do something to not lose the build up hype..
yea the new mystic shield is better if you already have a 2+ save anyway. But summon starlight is better still.
Hit reduction is more far more effective than re-rolling saves of 1. The "worst" increass would be changing a 2+ into a 3+ which makes it 1.25...
https://www.warhammer-community.com/2018/06/07/7th-june-the-war-for-soulsgw-homepage-post-2/...
we did have some mentions here and there, so we do play some role in the story. But yeah, outside the battletome our story tends to be limited to...
Tzaangor are just kinda weird as a horde. They're much bigger than the usual horde models, and also significantly more powerfull. It feels kind of...
More tzaangor and a changeling snuck in as I got bored of painting tzaangor after tzaangor. To be honest, they're not the worst to paint. It's...
In that case we would get the entirety of the dispossed (or free people) as allies though, which might be deemed problematic for some reason. I...
A lot of those obsolete factions only really seem to be mentioned as allies for other factions. E.g. bring some gargants with your grot army. I...
Eternal starhost is pointless, everything but his liberators spams mortal wounds they'd be annihilated in moments. As @Crowsfoot said, a...
The official GW stuff is decent, it being flexible in size is rather a massive boon and so far I haven't really gotten anything that's broken off...
the new shield is worse the worse your base-save is. The better your save the smaller the difference until you reach a save of 2+ without mystic...
aboth?
That thing is going to be hilarious up close (or well close... 18" is not close...) a potential of 24 -2 rend hits. Add in some bonus to hit rolls...
god those things are stupidly powerfull… Though the special spell for the evocators is neat, might the rule of one finally be removed now.
GHB has relativly "big" changes, but so far none of it is properly massive. Biggest changes so far: - Point values - Additional artifacts if...
I like em for the most part. Just a few things I worry about. 1) How will this work with the rule of 1? Limiting the amount of burning heads to...
Or print em. Or write them all down yourself with neat kaligraphy Or chisel them into stone plates. Plenty of ways to keep the rules around;...