By the way, where's the info about death? I can't find it.
They've posted reasons as to why each faction is opposing nagash. They're actually fairly decent. Except one. Apparently the Slann do it cuz we...
It'd be unuseable by the mere fact that you're not going to be able to summon anything of remote significance until turn 3 or 4 which in game that...
I think nurgle (and possibly sylvaneth) are the only for whom terrain makes much sense though. They have living terrain that grows. Noone else...
Its not mentioned anywhere, plus if you do it'd make this mechanic nigh unuseable. Putting aside 200+ points and needing to wait like 2-3 turns...
Skavenslaves still exist, they're arguably worse than skinks but have a way of dealing mortal wounds & their save is better against attacks of 1...
Meh, I barely use cold ones tbh, the hammy unit progression makes it very weird to figure out which ones actually function well. And yeah, skink...
Kroxigor are decent provided you don't make em fight things with spears, then they get annihilated. Both are faster than most units, making them...
mm, if death gets that I'm wondering how long till they'l implement it for everyone. If only for the sake of consistency. Also, I'm curious how...
So, the new nurgle come with a new summoning mechanic. The rules are as follows summoning costs contagion points, not reinforcement points...
Fair enough, and tbh even with poisoned melee weapons they'd be terrible close up. Would mostly just do it for consistency and for the few skinks...
mm, how much of the succes would you attribute to you fielding an "unusual" army and the enemy not really knowing what to do with it? E.g. that...
That does seem considerably more usefull than the current incarnation for skinks. Especially the ability to have people charge into difficult...
Do you mean that skirmishers were capable of shooting backwards basicly? Cuz that'd indeed be a massive advantage if everyone else can only shoot...
tbh, giving the hero a +1 to save isn't too weird, or even OP provided you don't claim it stacks. Given that a warden can jump in front of...
The only issue I have with magic users is the proper wizards. They just sorta stand there 99% of the time as they're utterly useless in combat. A...
Meh, with horde bonuses zombies get 3+/3+/-/1, nothing exceptional, but with how easy they can maintain a horde they have good stats for a horde...
Did the lists you face have very limited mortal wounds or where they somehow not focussing the guard? Cuz some of the stuff you're listing there...
Do you regularly run into situations where even a wipe-out won't allow that person to catch up again? I'm especially curious if and how early it...
- -1 rend immune isn't useless, but oddly specific & more importantly with how squishy skinks are it's rather superfluous. The rend protection on...