Tbh that's the first time I've seen someone use multiple blocks of 40, most of those threads did focus on just 1 block. Which might be a tad bad....
To quote 1d4chan: They are Aztec lizardmen riding dinosaurs Other than that Obvious cool factor there's the following: One of the few races to...
papa nurgle, skaven & anything vaguely animalistic all have these benefits. It's quite nice seeing as I can't paint a straight line so stuff like...
Meh nurgle is nice to paint though, doesn't matter if you're awefull, the thing's sick and decrepite anyway. There's no "mistakes", totally meant...
It's not a good post unless its over 500 words :p True, my point was more that smaller forces being somehow able to gain the drop on a larger...
To clarify, I don't think they're useless. Thanks to their ranged attacks & wary fighter rule they are amazing fodder troops to slow an enemy...
mwha, crushing stomps fit fairly well as an anti horde attack as well. High number of attacks, low damage and no rend. It has fairly similar stats...
O, to be honest I'd love for them to start switching things around, make skinks actually a capable fighters (without needing 40 of em in a...
The issue is that currently skinks are cannonfodder unless mounted on some bigger dinosaur, and even then the actual skink still isn't impressive....
Meh, I had hoped for it to still be decent against smaller units/decimated hordes. But without rend, or some special effects, anything below 10...
Well I disagree with that design decision cuz of the aforementioned reason of it disproportionally affecting certain types of armies. Generally...
Before AoS did those flamethrowers giant blowpipes happen to be more effective in some way? if only cuz as far as I can tell the armies where...
Meh in fairness, with the blowpipes and javalins for normal skinks and then also the chameleon skinks the options for ranged skinks are kind of...
Meh,it's not so much "not the main weapon" as much as it's just something extra that's nearly useless. But since it's ranged and more than 1...
The salamanders burn-like ability would be perfect. Especially as it won't increase the damage against a horde much while being a good improvement...
Meh, if a 4+ already requires 12 of em it's rather worse than I expected... would like for the thing to actually be useable on units of 5 as...
What's your opinion on the flamethrowers? I mean, obviously they're anti-horde weapons, and against a unit of 40 they should do a decent chunk of...
The issue with battalion costs, and limits on the number of battalions is that it disproportionally affects armies that rely on synergies (and...
Meh, it's more that if you buy faction #2 you might push your local store/community in a certain direction as well. One extra person buyinga start...
Well you're no fun.... using such a mundane approach. Though I wouldn't be surprised if it'd be more effective to buy your prefered army. They...