eh, I'm not sure, they are a 140 points, with blue horros only being 50 and brimstone only 40. So they do have rather a steep prize if they'd have...
Another big issue is that mortal wounds are good against everything. Heavily armoured target? Mortal wound ignores his save Lightly armoured...
If the terrain is tall enough for him to hide behind it'l help him, or if terrain cover gives him a good enough save to be nigh on immortal....
I am indeed quite hilarious. :p Anyways, his main approach with the orruks should be to surround you so you can't just use 1 unit as a tarpit...
A lot of Mortal wound-abilities just flat out need to be reworked... The ark of sotek on a bastillidon isn't that bad, it can miss the priority...
With respect to the maw-krusha, yea it might be a bit huge to actually jump over into your backline if you position properly. But at least it...
Im thinking about starting a tzeentch army. Also I'm getting in the habit of being each boxed game. They're decent value, frequently have...
Clearly you're having far too few dinosaurs & dragons :P
What if you offer to build the Resin models for him? They should help him alot, but since they need to be protected from your shadowstrike they...
Also, assuming your bastillidon & stegadon have the solar engine & skystreak bow respectivly his new list isn't going to change much unless he...
Meh, looking at destruction he has the following options if he wants to stick to various greenskins: 1) Get arrow-boyz, they'l outshoot your...
I've made the spells a bit more interesting, also I'l go back to my main thread now seeing as I'm now effectivly maintining two threats which is a...
Changed some damaging spells around to be more interesting than just "deals X damage", there are now moving vortexes which can screw your own...
Meh, I just had a quick look through the destruction list. Buffs and synergy seems to be rare in it & it's even rarer for them to be just...
Just quickly comparing the two lists based on what feels right for me you have the following advantages while he has the following disadvantages:...
Really? Seraphon cheesy? with 2 of their main mechanics hamstrung & our reliance on synergy forcing us into certain playstyles we shouldn't be...
meh, it's not like my rules only target the seraphon, unless he plays something that uses no casters whatsoever he should benefit from it as well...
My way works brilliantly <insert shameless selfpromotion> :D
So, I've readjusted the spells I've made up to be more in line with the existing spells. Thoughts?
Readjusted the spells I've made up to be in line with existing spells