As far as I can tell they are fairly clear variations, though some seem like they should just be different loadouts and not completly different...
They really just need to do that for all of em in one go... this is such an odd way to do that. On a sidenote, how many freaking stormforged...
I just hope they'l apply some of those to everyone in the general's handbook... if they're going to do it per battletome & we need to wait 3 years...
DD spells, like all magic, desperatly need variation. A spell to take down armored opponents, a spell to take down hordes, a spell to take down...
Mortal wounds in in general, and ranged mortal wounds specificly, have relativly little going on in terms of counter strategies. You basicly have...
Given the relative cost of building a collection & the fact that they still use warhammer fantasy models, though occasionally under a different...
@InfamousBeany that's a start, now do it for the rest of the armies, including the ones that already have a battletome like the seraphon :P I...
For the ones where it makes sense lorewise; the various skaven clanns are subfactions of the bigger faction of skaven. So you'd just get various...
O I forgot one: - An incentive to make pure armies. You have the allegiance abilities, but they're not particularly impressive which makes...
Thanks @Qupakoco Anyways, I hope for te following: - Magic made to be more interesting overall, and specifically more relevant to us a faction...
Missed the earlier topic? :p http://www.lustria-online.com/threads/generals-handbook-mkii-early-look.19000/ Also, how do I change the text for a...
If only we were experienced game-balancers and could oversee the consequences of our actions with only a few games played :p In all seriousness...
meh, it's probably just lazy balancing.. given that horde units have no particular cost for triggering their horde ability, the first 10 are just...
same... to be honest I don't get why they went for this approach. Just seems pointless. And even on the grounds of "but then we sell more models",...
You don't have to take them in multiples of ten, but you pay for them as if you did. So regardless if you bring 22 skinks or 30 you pay the same...
you're probably better of with 40 - 10 since it's more difficult to wipe out the bonusses for both of them. With 20-30 you just need to hit both...
Meh, even with a sporting opponent that solves 1 unreliable roll at best.. on the whole the unit remains fairly lackluster... I'd wish they'd add...
meh, the rule of one is missing the point for magic all that's really needed would be following 1) You can't stack the same buff on 1 target. So...
The only possible solution I could think of would be introducing ammo... this would even work for flying magic users or a dragon spewing fire. At...
In fairness though, ranged is stupidly powerfull in AoS anyway given that you can shoot while in melee and without any penalties for moving. So at...