Meh, there's several "easy" summoning fixes: 1) Each summoner can summon X points worth of stuff,especially interesting if you relate it to the...
mm, I'd hope for some additions to magic, would love for an army headed by wizards to actually be usefull.. the rule of 1 and limited set of...
What sorta clay did you use? The only stuff I could find in the local arts and crafts shop was clay that needs to be baked so that appears to be...
Wouldn't be surprised :p though to be honest virtually every game seems to suffer from that issue.
expected as much... though they could at least update certain things to fix certain aspects. E.g make stardrake shields provide a save against...
On the notion of us being the first to recieve a battletome, how long would you expect it to be before we'd get some form of update? Are we doomed...
It'd actually be hilarious if the banners did stack. - Make an army consisting of just saurus warriors/guards/Knights holding a banner since...
'Don't those banner explicitly say "when in range of A banner subtract 1" not "for each banner in range substract 1"?
Newer stuff is supposed to have point values in their respective books/instructions/whatever though. E.g. the stuff in the spire of dawn set has...
Certain units, for example the new Tzeentch tzaangor can wield a pair of weapons, in their case paired savage blades. This generally comes with an...
Hell even you can only summon x% of your starting point total would be better than havig a reserve. Combine that with summoners being fairly...
meh, summoning is fairly lackluster. With the pointlimit it's just variation on deep striking that is more versatile in what you can get out, but...
Murder his/her lord celestant on a dracoth in the most horrible way possible, stupid guy has a 24" radius aura that prevents battleshock from...
@Killer Angel yea, I suppose that sort of works. But what annoys me is that it isn't a general tactic to counter ranged mortal wounds by...
meh, taking specific units to counter it wasn't what I was looking for. Was looking for what @Killer Angel shows in his tutorial post. Basicly:...
Counter snipe options fall into the same category as sending in assasins; both are essentially just "kill em before they can kill you" neither a...
As said before, shadowstrike isn't going to be that effective once there are multiple sources of mortal wounds. Also how exactly would 2 EoTG's...
meh.. none of that is a counter in the same way that sending heavily armored troops that can shrug of missiles would be a counter to "normal"...
So basicly charge/teleport at the opponent and hope you can kill it before it kills you.. not entirely surprising but still I'd hoped for...
Do we have anything good against ranged mortal wounds, besides the bastiladon? Against melee based mortal wounds at least we have some options to...