meh, I'm curious about the consequences to balance though. Fluff is great, but if you're not carefull it'l lead to very weird situattions.
@Seraphage yea, the synergy we have can be amazing. But it makes a lot of individual units appear really expensive for what they do. And it makes...
Right I forgot about the skinks being able to wield shields. Anyway, a third of the units I consider relativly little in comparison to our...
Essentially yes. Especially when compared to other shield effecs I've seen since those shields are also free. the shields stormforged have...
When I say rend is uncommon I mean there's frequently only a handfull of enemy units have it out of the entire army. The seraphon on the other...
There isn't a real problem, just curious which particular niche rend protection in general, and the stardrake shields specificly, are supposed to...
meh.. how annoying. I'd love to be able to forsake minor abilities in exchange for cheaper units in certain scenarios.
Yeah, but those saurus guard are though because they have 2+ re-roll-able saves. Even if they'd suffer -1 from rend they'd only drop back to 3+...
Meh, that makes some sense in terms of fluff, though I'd still expect there to be units targetting specific threats (e.g. wizard or monster...
Does anyone have any (house) rules for point-costs for loadouts of different units? Since my girlfriend has a stormforged army led by a lord...
I've been wondering wat exactly the use is of stardrake shields. Obviously being able to ignore -x rend is usefull, but I've been running into...
But we adore their mortal servants so no bonusss against them? I'd assume we'd hate anyone who activly tries to empower chaos just as much. And...
Well, basicly the title says it all: Why do seraphon have so many bonusses against chaos demons? Now the fluff gives some explenation with chaos...
Thanks, keep em coming ^^
Can anyone describe to me in a few sentences what every race/faction focusses on and how their varying armies can be build alongside what their...
I think you could maintain the cat and mouse game while adding in more explicit interaction. A protective spell that absords X wounds, or gives a...
meh.. that's slightly dissapointing. Especially in the case of the "weaker" offensive powers like the lighnting breath. At least the properly...
Is there anything that really interacts with opponents abilities & spells? Spells obviously have unbinding, but I mean more something along the...
mm, I know the intention is that you can vary the models, I'm just surprised at the amount of extra bits, especially if there isn't the option to...
I remoddeled the one from the carnosaur, but got a priest from my parents fo Christmas (along some others) so was wondering what to do with it.