I'm leaning toward Slaan with lore of death; yeah, that's right, just rolling for spells old school. Along with that the flying priest for extra...
I use both. I can usually sneak a unit or two out on the flank or behind my opponent. That lets me march into short range and pepper the enemy....
Negative on the look out. If the slaan is in infantry, you get the 2+. If he's on his own, near infantry, you get the 4+. If he's in a unit that...
Shooting is done model by model, with the restriction that they all fire at the same unit. If he rolls a misfire, no shots are fired. If one guy...
Can't killing blow warmachine crew. They aren't on the list of things that killing blow works against. You can put a toad on it though, and 2...
I really like the 5+ to cast of the hand of glory. Boosting WS and Init is a big deal. WS6 Init 4 temple guard are awesome. Boosting BS with...
http://www.dailymotion.com/video/x39svl_house-of-pain-jump-around_music Lore of shadow, smoke and mirrors. Every time you get a spell off, you...
Which means if you use the movement to fly over an enemy with terradons and drop rocks, those rocks become magical, as they are from an ethereal...
Actually, it's just the razor that rolls the misfire that doesn't shoot. With a unit of 8, you'll get a couple of misfires, and on a stand and...
I like the rule. It stretches out the bell curve. Yeah, you can throw out 10 attacks and get 3 hits. You can also throw out 10 attacks and get...