you're all very close!
Will people learn it, sooner or later?
i don't need to add anything. well. if you win you're chinese, if you lose you're american.
lovely ones!
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Really? i would appreciate it.
I don't like to indulge on such unpleasant hypothesis.
yep, 2d6 should be the basis, but you should add power dices for a certain equivalent of magic user you bring to the table...
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Noooo.. Poor dino!
i like the cut of your jib
this is pure gold. :D
ah, makes sense. I was thinking at the possible variations within the same amount of points, not at different points levels. edit: i don't recall...
what should be that thing?!?o_O
Care to clarify? in 8th there were plenty of ways to increase the efficiency of a magic phase (talking about number of dices and bonuses) and they...
that's true. For 40k it was a welcome change, but for ToW i'd like to keep a classical approach
told ya! :D
ah, it makes more sense. :D
i got it! It's a wheel!