I'd find also useful to cite another FAQ (this one for Core Book): Q: Some abilities allow you to remove a unit from the battlefield and set it...
Makes you wonder if the writers care at all... BTW, it makes sense that some armies have more magic power: i expect that Tzeentch lore spells...
Welcome aboard! As you already have noticed, you are welcome to ask anything. Someone will surely give some helpful answer. ;)
Having been summoned by @LizardWizard , i am here. Welcome to Lustria!
EotG IS our best option, you're right on that. But Bastiladons can be greatly effective, if employed in the most efficient way. This require: 2 of...
that was unexpected.
now they only kill the witnesses. :D
Which is total BS, when you consider that the main strenght of the GK is their force of will and their mind power. They are untouched by chaos...
Me neither… and I'm also kinda arachnophobic. :p But an army with arachnaroks and spider riders is truly impressive and looks decisely threatening.
Marvelous! leave it as it is! :)
Of course the answer is to buy a second slann. :D
Order: Seraphon. Death: Tomb Kings (technically you can still play them), but if we're looking for an actual supported army… eh, LoN Chaos: Nurgle...
[IMG]
Ah, i see. Nice. ;)
this must be the first time i read a list with triple Slann… :p
Pretty weird. Well, given that we're talking about issues, in the last 2 days my phone doens't remember me when i open Lustria, and I've got to...
[IMG] well, the Tau are probably the nicest faction in all WH40K. But that doesnt' mean too much...
Yeah, that looks cool
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I see it. Wait, let's try this. Tell me if it works. [ATTACH]