Good stuff. You should post something also in the Seraphon Tactic section, I would like to discuss there some of those arguments.
I'm not saying it's a common thing, but it's far from rare, to have an ability that is totally useless against certain armies (or units): take the...
Now that I've got my hands on the books, yeah, i don't find anything specific about it. Not even in the FAQ... In tournament, it would be a thing...
Not now, I'm going by memory. I'm sure a hero cannot have more than one artefact, and I recall that you cannot use the same artefact more than once.
Sunblood is one of our best heroes, hands down. Cast a mystic shield on it and enjoy the fray!
It's debatable if it was a simple oversight, but yes, it is not specified that plummeting from the skies counts as movement. And frankly, given...
Yeah, the good thing is that he can have the relic blade even if he's not the general. The plan is good, but you cannot use the same artefact...
See it this way: the one listed is the cost of the basic unit. Full command comes for free!
We have better generals, but the ScarVet on CO is really cost-effective.
Yeah, sometime you learn a lot from this kind of awful games...
Chaos got bonuses against all order. We have bonuses against daemons for our fluff, that comes from old Warhammer, when Chaos was the main enemy...
:D I'm not a fan of ten warriors. You are basically using them just to fullfill required battleline units: at that point, i tend to use 10...
Personally, i tend to favor option 2. But i believe it also depends from your meta, 'cause @Padre is right: factions and units involved are a big...
You are watching it from the wrong side. Compare troops to troops: basic troops (as saurus) usually have "rend -", elite troops (as guards) have...
The battle trait of the tzeentch allegiance is pretty interesting and cool
Matched plays require to field battleline units, but I saw that there are really different approaches in the way of choosing and using...
I will pursue!
I never choose a number, I rolled it secretly, so in this way my opponent knows that he cannot guess my tactic
First of all, welcome to AoS! :) I'd add that summoning with points may still be exceptionally useful, for its surprise factor... and we can...
Curiously, i would go for list 1. List 2 is slow, and if you face mortal wounds, it's also dead. List 1 will give you more battlefield control.