Under those circumstances, guards would be wiped away, even with Starlight. 15 Attacks x2= 30 attacks to hit at 3+. 4+ with starlight means 15...
I've run that 1500 pts list in one of the general's handbook scenario. Objectives add a huge dimension to the game, and castle tactics are nerfed....
I enter the battlefield too... regardin' the Varanguard issue: Varanguard are strong, but against 15 buffed guards? Correct me if I'm wrong...
then pick a Starseer! you need magic, both for shield / bolts, both for unbind enemy casters it's 160 pts, so you'll lose "only" 20. it gives...
the guards themselves have the "sworn guardian" ability. If this unit is within 8" of any Seraphon Heroes, add 2 to its Bravery and 1 to the...
o_O the list is 1500... with 1k points you would field less units. was it a typo? 2k was the number?
Still not sent mine to Scalenex, but i'm within 1900 and 1950. :D
You don't really want to know.
Yeah, pretty much. Points and rules of one make unplayable some of these lists and tactics. I was indeed thinking about doing something similar....
Tnx guys! A BSB is always nice, but probably with this list is not mandatory. it gives: bonus to range of spells: but i won't summon, i will...
I don't remember exactly where, they are not listed under "Seraphon", but under "lizardmen". IIRC the chief is 60 pts.
Well, regarding units as Oxyotl or the skink chief, it is explicitly stated in the FAQ that you can use them, and now they have also a point...
Well, in theory you can have battles of 1000, 2000 or 2500 pts. Weird that the 1500 step was not considered. However, in my local store you can...
I don't have the store's book in my hands, and my copy obviously han not jet arrived, but AFAIK rule of one works only in pitched battles. This...
Tehenhauin read AoS fluff beforehand, and said "no way i'm going to sail with the spaceship!" :p
Here you are! ;)
My story is basically finished. :D ...now I only have to decide if ask for some advice to @spawning of Bob ;)
Think to poor beastmen. With Bullgor Stampede, with each wound roll of 6+ they were used to generate TWO additional attacks, and so on, so on...
In pitched battles, there are the "rules of one". The rule that nerf rippers, is: an additional attack cannot generate further additional attacks...
This is the main thread about it. ;)