Indeed, the model is gorgeous. Who knows? I could ask Santa... :D
Well "they won't die" is an exxageration, but 3 saves are pretty solid. Let's say your saurus warriors inflict 18 wounds to savage orcs. With the...
The ones that I find less appealing are Fyreslayers.
It's not exactly my cup of coffee, but some of them are really impressive!
This is certainly true, but it can be seen also in another way. The Eternity Starhost is a very powerful formation, and an easy one to use. If...
In AoS it's more or less the same. Spears are better for large units, while for less than 20 models swords are more efficient.
Yeah, pretty much. The fort formation, with 3 sides of TGs and heroes behind them, is the one that works better. Eternal Starhost is a strong...
Guys, you all are great! (and some of you REALLY great) Leaving aside a couple of stunning images, I don't know yet which ones I will vote for......
Well, yes. To kill the thing, you need to have the right tools, and not all your opponents will be prepared. .. ;)
Sorry for being late to the party. I don't agree on the multiple handlers. You need only one to gain the bonus, and if the opponent kills him,...
...because it tends to be targeted by anything your opponent has in turn 1, dying a quick and shameful death. :p
Sadly, i don't. But consider yourself lucky... mine once 30 temple guards, are now 29, and the missing one, only the Old Ones know where it is. :(
Be aware that in many Comp Systems this is explicitly forbidden. ;)
SAVAGE ORCS – BONESPLITTAS BIG MOB (125 wounds) These feral orcs are the wild version of the basic orcs, and that’s an impressive result, by...
The funny thing is that my 2 carnos are both the old metal model, so the new bigger one, visually would match perfectly the formation, with the...
As already said in this thread, Orcs & goblins are so many, that you can field a bunch of different armies, without (almost) the need to repeat...
4 thoughts: 1- tnx for sharing! 2- I'd need only one more carno to field it... :rolleyes: 3- The bonus granted aren't that much. Even if 5...
If you have to shoot... shoot, don't talk! :cool:
The rule is crystal clear, and it makes absolutely sense. The guards don't move 'cause they're patiently waiting for the enemy. The enemy...
...And with strange aeons, even Slann's minds may die a little...