I'd say great job, and very nice details. Kudos!
Never played, sorry... However, if I have to judge on the few things i know / I've heard, Salamanders (salamander primes) work sufficiently good...
The new version of Azyr Comp system, introduces a new rule to limit summoning. Basically, if you summon a unit, you need to "mantain" it every...
Well, if we're talking about the chamaleon skinks army, you need to avoid to be targeted. a skink priest with cloak, got only 4 wounds (bad), but...
The options for the skinks' equipment, are: meteoric javelin + star buckler boltsplitter + star buckler boltsplitter + moonstone club moonstone...
"Of course I can! This is the legendary Swiss Army Sword of the Old Ones"
Yeah, that's pretty much the end of my (still vague) plan for a future army of wood elves. .. Luckily, I already have a sufficiently good number...
Shouldn’t the second one, have a rounded frame? ;)
One of my favourite part, is the dialogue between daemons... "They follow the leadership of a Saurus of legendary ability named Kaitar. Apparently...
That's sad beyond any reasonable limit. I know I should be happy that we've been saved, but my old, belowed world, is really crumbling away...
I'm interested in some of your lizardmen (namely the kroxigors, sallies, CO riders, probably also one stegadon ad temple guards) Sadly, I've...
You can field something similar, even at 20 points, and even with hero points' limit. Azyr - 20 pts "Wanna be Eternal Starhost" 15 saurus Guards...
I suppose it's our version of "drive me closer..."
Love it! :)
ah, all those excessive and costly beasts... :D
The Oldblood is old. And wise. He knows it's better to don't put your face near the same enemy, that your frenzied carnosaur is chomping away with...
For those who don't know, Azyr Comp is one of the systems that try to "balance" AoS, giving a point value to each unit, so armies can be fielded...
This doubt never crossed my mind. In 8th it was specified by the rules that musicians and standard bearers were considered to have the same weapon...
Good move from GW, for once... tnx for the info, Ixt!
A legit question. There's not a precise answer, neither a static formula. The basic principle, is that if you divide your forces (points, wounds,...