BEASTMEN - WARHERD These ones are the physically strong beastmen. They’re few in numbers, but they’re fast and brutal, and will hurt you. A lot....
I’m not exactly an expert of these guys (read: faced ‘em just twice). But hey, you just need to lower your head, charge and head-butt your enemy...
I'm doing all of them, with 2 separete lists. Stay tuned, this weekend I'll post something! ;)
A positive fact about the Priest is that at least, he's got a nice missile weapon: range 18", d3 bolts, 3+/3+, rend -1.
The worst thing about 9th, is that it's home made, so will never be adopted by the entire community. AFAICT, it's a good system, but it also...
A Slann fits really well in any seraphon's army, so you're good with him. As defensive setting, Guards + Slann + Warden + Astrolith, are one of...
mmm... It's interesting, but sadly, you cannot use the steam harpoon after an underground advance, which kinda undermines (if you forgive me for...
CHAMALEON SKINKS Our 4 core troops (saurus warriors / guards / knights and skinks) can be the main force of an army. You can even pick a...
Elaborating the idea. The shadowstrike starhost is 14 models, and the oldblood on carno is another one. This leaves you with 15 models. 2 sallies...
you I don't know... At this point, I'd probably try something totally different, ala Shadowstrike Starhost, picking the skink Priest (as he's not...
Well, I'm not a Beastmen's expert, but I can take a look at them. I'll keep you informed (edit: I'll probably do brayherds + chaos)
I'm planning to give suggestions for a main Chamaleon Skinks force. It could be interesting...
He's far from bad, though. :p Anyway, Kroak with AV would be crazy...
With summoning and astrolith, you basically threaten the whole battlefield. Especially if you summon nasty things with missile weapons, like a...
EotG is strong, but without a Slann or a Starseer, is not exactly what I'd recommend...
The idea got potential! The only things that can ruin your plan, is that Oxyotl must appear in your movement phase, so he risks to be targeted by...
Yeah, please, something of the old times when we ruled the Landes Forest... :D
Pick a typical Dwarfs' artillery. Or a High Elf Dragon Mage, with Flames of the Phoenix . Dangerous units, that can be screwed by unlucky rolls....
Now that I think on it, Kroxigor works perfectly as defensive unit with Thunderquake Starhost, especially 6 or more of them. Keep an Astrolith...
Kroxigor are really good as choice in the Thunderquake formation. If you give them the re-rollable saves and to wound, you only need a mystic...