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  1. sazzer
    Post

    8th Ed. House rules

    We've played a few games using Double 1 for Miscast and Double 6 for Irresistable Force, which adds an interesting, subtle twist to things. It...
    Post by: sazzer, Jul 28, 2011 in forum: Lizardmen Discussion
  2. sazzer
    Post

    8th Ed. Assembling Lizardmen metals - The Nightmare

    I've actually found a trick that works quite well. I use a drill to hollow out a little extra space in the joint, and then put some blue-tac in...
    Post by: sazzer, Jul 6, 2011 in forum: Lizardmen Discussion
  3. sazzer
    Post

    8th Ed. Assembling Lizardmen metals - The Nightmare

    Try Kroq-Gar if you fancy a challenge. That bugger just does not go together at all. I've so far managed to get the hind legs of the carnosaur on,...
    Post by: sazzer, Jul 1, 2011 in forum: Lizardmen Discussion
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