So I have based my list around the models I most like the look of, but of course nobody likes getting their ass kicked so if I can tweak it to be a little more competitive that would be awesome.
I will be facing a High Elf army and a Skaven army. I know the Skaven army is going to have at least two big blocks of infantry and plague claw (I'm not sure why he hasn't opted for the Warp Lightning Cannon...) and going pretty magic light. I think the High Elves are going magic heavy and will have a whole bunch of spears and cav. I'm not sure what else.
Heroes:
Scar-Veteran
Cold One, Great Weapon, Dragonhelm, Dawnstone, Light Armour, Shield
Scar-Veteran
BSB, Great Weapon, Armor of Destiny, Shield
Skink Priest
Level 2, Lore of Beasts, Dispell Scroll
Core:
24x Saurus Warriors
Full Command
10x Skink Skirmishers
Javelin and Shields
10x Skink Skirmishers
Javelin and Shields
Special:
Bastiladon
Solar Engine
5x Chameleon Skinks
4x Ripperdactyl Riders
Rare:
Ancient Stegadon
Giant Blowpipes, Sharpened Horns
So my centre is going to consist of the Saurus and Scar Vet with BSB, the Bastiladon shooting off lasers and the Stegadon. The cowboy could be used to tarpit a big Skaven block or to punch a hole where needed. I have the skirmishers for redirecting and some shooting, with the priest in with one of the units. The chamo skinks can go war machine hunting and the rippers will target whatever is juicest.
Does anybody have any suggestions for tweaks in the list or tactics? Please bear in mind that I know I should be taking salamanders but I'm not too keen on the models so would rather not field them if possible.
Cheers for your time, guys!
I will be facing a High Elf army and a Skaven army. I know the Skaven army is going to have at least two big blocks of infantry and plague claw (I'm not sure why he hasn't opted for the Warp Lightning Cannon...) and going pretty magic light. I think the High Elves are going magic heavy and will have a whole bunch of spears and cav. I'm not sure what else.
Heroes:
Scar-Veteran
Cold One, Great Weapon, Dragonhelm, Dawnstone, Light Armour, Shield
Scar-Veteran
BSB, Great Weapon, Armor of Destiny, Shield
Skink Priest
Level 2, Lore of Beasts, Dispell Scroll
Core:
24x Saurus Warriors
Full Command
10x Skink Skirmishers
Javelin and Shields
10x Skink Skirmishers
Javelin and Shields
Special:
Bastiladon
Solar Engine
5x Chameleon Skinks
4x Ripperdactyl Riders
Rare:
Ancient Stegadon
Giant Blowpipes, Sharpened Horns
So my centre is going to consist of the Saurus and Scar Vet with BSB, the Bastiladon shooting off lasers and the Stegadon. The cowboy could be used to tarpit a big Skaven block or to punch a hole where needed. I have the skirmishers for redirecting and some shooting, with the priest in with one of the units. The chamo skinks can go war machine hunting and the rippers will target whatever is juicest.
Does anybody have any suggestions for tweaks in the list or tactics? Please bear in mind that I know I should be taking salamanders but I'm not too keen on the models so would rather not field them if possible.
Cheers for your time, guys!