Skink
Stega
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Hi all,
I'm playing my first big(ish) game of 1500pts this Friday against a friend of mine who has Khorne. I've played a 750 game against beastmen but this is going to be the first big test for my tactics and army. We've agreed we can go slightly over the points limit (by 10 or 20) as we only have a certain number of models so 1500 is around the limit for what out armies can be. I'm combining some of his seraphon models with mine so don't judge the mix bag of a list I've created!
Here goes:
Heroes:
Saurus oldblood on carnosaur (blade of realities -1 extra to rend) 260pts
Saurus scar-veteran on cold one 100pts
Skink starpriest 80pts
Slann starmaster (general - vast intellect) 260pts
Battleline:
Skinks x20 w boltspitters and shields 120pts
Skinks x10 w javelins and shields 60pts
Saurus knights w lances x5 90pts
Saurus warriors w spears x10 100pts
Behemoth:
Bastiladon w solar engine 280pts
Troglodon 160pts
1510pts
I have another 10 skinks with javelins, 10 saurus warriors, a salamander and skink handlers that I can use to be summoned.
What do you think? I've never played with a slann before (this is only my second game and it's his model), so I'm planning on using the summon starlight on his daemons (hence vast intellect) and maybe summoning the salamander. Also thinking that the bastiladon is going to be useful against his daemons so want to protect it using mystic shield. I've noticed khorne don't have very good saves either so I thought giving my oldblood a -2 rend would be a good shout. The skinks were a great help in my first game at holding up bestigors too. All criticism and help welcome!
I'm playing my first big(ish) game of 1500pts this Friday against a friend of mine who has Khorne. I've played a 750 game against beastmen but this is going to be the first big test for my tactics and army. We've agreed we can go slightly over the points limit (by 10 or 20) as we only have a certain number of models so 1500 is around the limit for what out armies can be. I'm combining some of his seraphon models with mine so don't judge the mix bag of a list I've created!
Here goes:
Heroes:
Saurus oldblood on carnosaur (blade of realities -1 extra to rend) 260pts
Saurus scar-veteran on cold one 100pts
Skink starpriest 80pts
Slann starmaster (general - vast intellect) 260pts
Battleline:
Skinks x20 w boltspitters and shields 120pts
Skinks x10 w javelins and shields 60pts
Saurus knights w lances x5 90pts
Saurus warriors w spears x10 100pts
Behemoth:
Bastiladon w solar engine 280pts
Troglodon 160pts
1510pts
I have another 10 skinks with javelins, 10 saurus warriors, a salamander and skink handlers that I can use to be summoned.
What do you think? I've never played with a slann before (this is only my second game and it's his model), so I'm planning on using the summon starlight on his daemons (hence vast intellect) and maybe summoning the salamander. Also thinking that the bastiladon is going to be useful against his daemons so want to protect it using mystic shield. I've noticed khorne don't have very good saves either so I thought giving my oldblood a -2 rend would be a good shout. The skinks were a great help in my first game at holding up bestigors too. All criticism and help welcome!